AI Insights · Timothy · July 2023
Top 5 Co-op Games on iOS in Belgium: Q2 2023 Performance
Analyzing the performance of the top 5 co-op games on iOS in Belgium during Q2 2023, including metrics on downloads, revenue, and active users.
During the second quarter of 2023, the top 5 co-op games on iOS in Belgium showcased interesting trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed view of the performance of these popular games.
MONOPOLY GO! by Scopely, Inc. saw a significant rise in weekly revenue, peaking at around $60.4K in early June. However, weekly downloads experienced a downward trend, starting at approximately 21.6K in late March and dropping to about 4.9K by the end of June. The weekly active users also saw a decline, from roughly 32.9K in late March to around 31.6K by the end of the quarter.
Roblox from Roblox Corporation maintained a steady performance in terms of weekly revenue, averaging between $31.7K and $55.4K throughout the quarter. Weekly downloads remained relatively stable, with minor fluctuations, and ended the quarter at about 3.8K. The game’s weekly active users showed a positive trend, growing from around 145K in late March to approximately 162K by the end of June.
Clash of Clans by Supercell experienced varying weekly revenue, peaking at around $47.7K in early May and showing another high of about $41.1K in mid-June. Weekly downloads remained fairly consistent, hovering around 1.1K to 1.3K. The weekly active users metric was stable, ranging from 132K to 148K throughout the quarter.
PUBG MOBILE by Tencent Mobile International Limited had a notable weekly revenue, peaking at around $46.4K in early April. However, weekly downloads saw a declining trend, starting at approximately 1.2K in late March and falling to about 671 by the end of June. The weekly active users metric showed a slight decrease, from around 19.3K in late March to approximately 16.9K by the end of the quarter.
Pokémon GO by Niantic, Inc. exhibited a consistent performance in weekly revenue, reaching a high of about $36.5K in early June. Weekly downloads remained stable, ending the quarter at about 1.1K. The weekly active users saw fluctuations but generally remained strong, averaging around 72K throughout the quarter.
For more insights into the performance of these apps and other market trends, visit Sensor Tower.